Onimusha: Dawn of Dreams

Onimusha: Dawn of Dreams

Developer(s) Capcom
Publisher(s) Capcom
Director(s) Koichi Kimura
Producer(s) Yoshinori Ono
Writer(s) Hiroshi Yamashita
Composer(s) Hideyuki Fukasawa
Jamie Christopherson
Series Onimusha
Platform(s) PlayStation 2
Release date(s)
  • JP January 26, 2006
  • NA March 8, 2006
  • PAL March 18, 2006
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Rating(s)

Onimusha: Dawn Of Dreams, released in Japan as Shin Onimusha: Dawn of Dreams (新 鬼武者 DAWN OF DREAMS?), is the fourth canonical installment of Capcom's Onimusha series, released in March 2006. Dawn of Dreams focuses on a new protagonist, Soki (灰燼の蒼鬼 a.k.a. Yuki Hideyasu), the second son of Tokugawa Ieyasu.

Contents

Gameplay

Like Onimusha 3: Demon Siege, Dawn of Dreams utilizes a complete 3D rendition of its environment rather than pre-rendered backdrops. In addition, the player is now able to control the camera for most of the game, as opposed to the static camera angles employed within its predecessors. A shop system allows the player to purchase weapons that they can also upgrade along with valuable supplies such as medicine and accessories that convey a variety of benefits. Finally, a second party member now accompanies the player which they can also switch to and control. During gameplay, the second character that is not under the control of the player can be issued commands via the directional buttons (for tactics) with the AI performing them to the best of its abilities. This was also the second canonical game in the series to allow the players to hear either English and Japanese voice-overs, a feature that was omitted in both the second and third games. (This feature seems to be strangely missing from the PAL version of the game.)[1]

Story

Onimusha series fictional chronology

Warlords
Samurai's Destiny
Tactics
Blade Warriors
Demon Siege
Dawn of Dreams

The game takes place in 1597, some fifteen years after the defeat of Oda Nobunaga at the end of Onimusha 3: Demon Siege. Nobunaga's vassal, Toyotomi Hideyoshi, takes control of the country, unifying it under one banner and essentially ending the wars that had torn the land apart under his former lord's banner. However, this period of peace ends with several natural disasters acting as an omen of things to come including the appearance of an "Omen Star" in the sky. The Genma return to Japan due to all of the natural disasters and prey on the innocent. Hideyoshi ignores all of the chaos sweeping the land. In addition, Hideyoshi sends massive armies of men and Genma to invade the Asian continent over seas. Two years Hideyoshi uses the Genma armies to gather "cherry trees" across Japan.

Characters

Soki

Akane Yagyu

Ohatsuhime

Roberto Frois

Tenkai Nankobo

Minokichi

Arin

Hideyoshi Toyotomi

Mitsunari Ishida

Luis Frois

Yodo-dono

Danemon Ban

Sakon Shima

Munenori Yagyu

Claudius

Rosenkrantz

Ophelia

Fortinbras

Related historic characters mentioned

Music

The game's music and soundtrack is composed by Hideyuki Fukasawa and Jamie Christopherson. Hideyuki Fukasawa, who first came onto the video gaming music scene with his work on Chaos Legion, is responsible for most of Shin Onimusha's in-game music and soundtrack (most gamers who are familiar with his work on Chaos Legion will notice his style of composing) while Jamie Christopherson was in charge of the game's CG cut scenes and FMV's Hollywood-style orchestral scores. The soundtrack of Dawn of Dreams has a different tone from other entries in the series, with more electronic tones.

Two songs by Ayumi Hamasaki, one titled "Startin'" and the other "Rainy Day", are featured as the opening and ending themes for the game respectively in the Japanese version. The opening theme has been removed from the western versions.

There is a Dark Realm that the player can freely choose to enter at the Hideout after a certain point in the game. If the active character is wearing one of the secret Street Fighter II costumes in the Dark Realm, the associated character's theme will play from the Panasonic 3DO port of Super Street Fighter II Turbo.

Other media

2 comic book tie-ins have been published by Udon Entertainment, filling in some of the background information behind the game:

Reception

The game has generally been received well with an aggregate score of 81/100 on Metacritic.[3] IGN awarded the game a 8.8/10 commenting that: "You won't be fighting the smartest enemies in the world (and some of the puzzles can be tedious) but the combat is fantastic and the challenge is just right".[4]

References

External links